Pilikia Island Beta Out Now!


New Features

  • [Local Multiplayer via Port Forwarding] – Play with up to 1 other friend in a race to escape the island

  • [Biome Updates] – Added Ruins and Shipwreck

  • [Respawn Enhancement] –Respawning can now occur at many locations giving thee players a chance to explore parts of the map they may have not visited


Gameplay Changes & Balance

  • Adjusted zombie spawn rates.

  • Increased Gem drop chance from Tank zombies.

  • Adjusted zombie speed and sight.

  • Holy Grail now slows player holding it.

Map & Environment

  • Shipwreck - A once water filled passage has now dried up leaving a deserted ship as well as its fallen commanders in waste. The area contains gems which had been collected from the poor souls before you but be careful as the area is also plauged by thee undead 

  • Ruins - Located right outside the main players hut, the ruins showcase a side to the island which proves that life can exist here but  not for long. Try to get out or meet the same fate as those who build the monuments before you.

  • Updated terrain textures and lighting in the Desert Ruins and Mountain Ridge areas.

  • Fixed several areas where players could get stuck or clip through cave walls.

UI/UX Improvements

  • Added Gambling UI for the Undead Pirate

  • Improved Water and Hunger Bars.

  • Updated portal activation sequence with a new animation and sound.

Bug Fixes

  • Fixed bug where ghosts would repeat dialogue or vanish mid-conversation.

  • Resolved an issue where collecting the Holy Grail wouldn’t register for escape.

  • Fixed player collision issues near river crossings and cliffs.